Quote from: Keraunos on Aug 13, 2026, 08:20 AMSure.Quote from: Justin Swanton on Aug 13, 2026, 06:21 AMQuote from: Keraunos on Aug 13, 2026, 03:03 AMA great battle report. I really must give Optio a trial when I can extricate myself from theAny photos?messmass of Tercios I am committed to painting for a club campaign this autumn.
Photographs of Tercios?
Quote from: Keraunos on Aug 13, 2026, 08:20 AMPhotographs of Tercios?
Quote from: Justin Swanton on Aug 13, 2026, 06:21 AMQuote from: Keraunos on Aug 13, 2026, 03:03 AMA great battle report. I really must give Optio a trial when I can extricate myself from theAny photos?messmass of Tercios I am committed to painting for a club campaign this autumn.
Quote from: Imperial Dave on Aug 12, 2026, 04:00 PMDice required to speed it up![]()
Quote from: Keraunos on Aug 13, 2026, 03:03 AMA great battle report. I really must give Optio a trial when I can extricate myself from theAny photos?messmass of Tercios I am committed to painting for a club campaign this autumn.
Quote from: CarlL on Aug 12, 2026, 07:58 PMGreat battle report, Justin, offering good insight into your rules, and as ever beautifully illustrated and described.Basically the only limitation to OOC units is that their speed is slowed by half (infantry) or one third (mounted). It works partly on the assumption that the captains of the units still had limited personal initiative when no longer under the command of their superiors. Their slow speed reflects their lack of overall battlefield awareness: they don't try any grand tactical manoeuvres but will head towards something nearby that they (= the player wearing the captain's hat) deem worthwhile.
It seems like your rules give a lot of leeway to out of command units, to continue to manoeuvre, even though in woods and out of sight of all (it appeared) and with no general to guide them.
CarlL